FEATURE27 January 2022

Across the digital divide

x Sponsored content on Research Live and in Impact magazine is editorially independent.
Find out more about advertising and sponsorship.

Features Impact Innovations Leisure & Arts Technology

The gulf between the real and virtual worlds has been closing in recent years, accelerated by the pandemic. How can businesses interact with audiences in this new world?  By Liam Kay

The British Museum

When the British Museum opened its doors in 1759, the founders’ goals were for it to be a national museum featuring all fields of human knowledge, open to visitors from across the world. Its model has remained consistent over the following centuries, but in 2020, an age of closed borders and lockdowns, achieving those founding principles became immeasurably more difficult.

The solution was to move the museum’s collection online. The British Museum has digitised many of its artefacts to make them more accessible to a wider audience, including a digital tour of its back catalogue offering a 360-degree view of items.

More recently, the museum has also sought to enter the world of non-fungible tokens (NFTs) – digital assets stored on a blockchain. The museum’s NFTs, launched with NFT platform LaCollection, will feature the work of Japanese artist Katsushika Hokusai.

Museums are not the only ones embracing technology to reach new audiences. Since the lifting of Covid-19 lockdowns, theatres, including London’s ...